Qualify To Play
To qualify, post the pre-built message on one supported social channel before or during the event. The game can later tie this to a claim check, but the public flow is intentionally simple.
Pre-built post
Weight Classes
Each class has its own prize pool and progress target. Smaller ships are protected from being flattened by capital-only rankings, while upgrades still matter because heavier classes unlock larger prize brackets.
Live Leaderboard
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Referral Bounties
Recruitment rewards scale with the strongest ship your invited pilot actually scores with. Bringing a free scout still counts, but recruiting upgraded ships earns the serious bounty.
How a referral qualifies
A referred pilot must use your event link, post the qualifying message, join the event, and earn minimum combat score in their active class. Rewards are based on participation, not empty signups.
| Recruit Type | Active Ships | Referrer Reward |
|---|---|---|
| Scout Recruit | Free scout / scout variants | 100 $FIGHT |
| Strike Recruit | Fighter, bomber, destroyer | 400 $FIGHT |
| Line Recruit | Cruiser, carrier | 1,250 $FIGHT |
| Capital Recruit | Battleship, dreadnought, titan | 3,000 $FIGHT |
Scoring Rules
Progress is based on contribution, not only last hits. This gives group attacks and brave smaller ships a path onto the board.
Damage Counts Most
Your main score comes from damage dealt during the 24 hour window.
Survival Matters
Damage taken adds partial credit so frontline ships are rewarded for holding pressure.
Small Ships Have A Lane
The underdog bracket highlights scouts, fighters, destroyers, and bombers that contribute real damage.